Jammin' Jars by Push Gaming — Full Review

Jammin' Jars was released by Push Gaming in September 2018 and introduced a mechanic that has been widely imitated: moving Wild symbols that carry and accumulate multipliers. The Jar symbols serve triple duty — Wild substitute, multiplier carrier, and Free Spins scatter. Every time a Jar participates in a winning cascade, its multiplier increases by +1x. The Jars then move to random adjacent empty positions for the next cascade, creating a dynamic grid where multiplier-carrying Wilds drift around during extended cascade chains.
The game uses an 8x8 grid with cluster pays — the largest grid in the Galaxy of Slots collection. Matching 5+ adjacent symbols (horizontally or vertically) form wins, cascading removes winners, and new symbols drop in. This is the same fundamental mechanic as Reactoonz (7x7) and Sugar Rush (7x7), but the 8x8 grid provides 64 symbol positions versus 49.
The 20,000x max win is among the highest in cluster-pay games in the collection — far surpassing Reactoonz (4,570x) and Sugar Rush (5,000x). This ceiling is enabled by the multiplicative combination of multiple Jar multipliers during Free Spins: two Jars at 5x each combine for 25x; add a third at 3x and it becomes 75x applied to a single cluster payout.
Push Gaming released Jammin' Jars 2 in June 2021 with added Giga Jar features, higher 50,000x max win, but a lower default RTP (96.40%). The original remains popular due to its clean mechanics and strong 96.83% RTP.
What Are the Key Numbers for Jammin' Jars?
| Metric | Value |
|---|---|
| Developer | Push Gaming |
| RTP | 96.83% (96.83% | 94.25%) |
| Volatility | High |
| Max Win | 20,000x |
| Grid | 8x8 |
| Paylines | Cluster (5+) |
| Min Bet | $0.20 |
| Max Bet | $100.00 |
| Game Type | Cluster Pay |
| Year | 2018 |
| Hit Frequency | 26.0% |
The 3.17% house edge means Jammin' Jars keeps $3.17 of every $100 wagered across millions of spins. This is a mathematical certainty built into the certified paytable — no strategy, timing, or bet pattern changes it. For context, the industry average for video slots is approximately 3-5% house edge, placing Jammin' Jars in the competitive range at 96.83% RTP.
Jammin' Jars' 3.17% house edge at default 96.83% RTP combined with a 20,000x max win is one of the best risk/reward propositions in the collection. You pay less per dollar wagered than almost any other game while having access to the highest ceiling among cluster-pay slots. The multiplicative Jar mechanic makes this possible — exponential multiplier scaling allows extreme payouts without requiring extreme base volatility. The operator-configurable 94.25% version raises the house edge to 5.75%, so always verify which version your casino uses.
— Galaxy of Slots Editorial Team
How Does Jammin' Jars Actually Work?
Jammin' Jars uses an 8x8 grid with cluster pays. Matching symbols must be adjacent (horizontally or vertically) in groups of 5 or more. The game has 6 fruit symbols (Strawberry, Orange, Raspberry, Apple, Plum, Blueberry) plus the Jam Jar special symbol.
Cascade Mechanic
Standard cascade: winning clusters disappear, remaining symbols drop down, new symbols fill from above. Cascades continue until no new clusters form.
Jam Jar — The Core Mechanic
The Jam Jar symbol serves three functions simultaneously: Wild + Scatter + Multiplier carrier.
- Wild: Substitutes for all fruit symbols to help form clusters
- Starting multiplier: 1x
- Growth: Every winning cascade the Jar participates in increases its multiplier by +1x
- Movement: After each cascade, the Jar moves to a random adjacent empty position
- Persistence: Jars stay on the grid for the entire cascade chain — they are never removed by winning clusters
- Scatter: 3+ Jars on a single spin trigger Free Spins
Multiple Jar Interaction
When 2+ Jars contribute to the same winning cluster, their multipliers are multiplied together:
| Scenario | Multiplier Applied |
|---|---|
| 1 Jar at 3x | 3x |
| 2 Jars at 3x + 4x | 3 × 4 = 12x |
| 3 Jars at 3x + 4x + 5x | 3 × 4 × 5 = 60x |
This multiplicative combination is how Jammin' Jars reaches its 20,000x max win — multiple high-multiplier Jars adjacent to a large premium-symbol cluster.
Rainbow Feature (Base Game Only)
Triggers randomly on a non-winning cascade (when a cascade produces no new clusters). A rainbow sweeps across the grid and places 1-3 Giant Fruit symbols of sizes 2x2, 3x3, or 4x4. The Giant Fruit converts all covered positions into one fruit type, creating a guaranteed large cluster. This feature is only available in the base game — it does not activate during Free Spins.

Core Features
- Cluster Pays (5+)
- Cascade/Tumble
- Jar Wild (moving + multiplier)
- Free Spins (6 spins, 3+ Jars)
- Rainbow Feature (Giant Fruit)
- Bonus Buy (84x stake)
What Does Each Symbol Pay in Jammin' Jars?

All payouts are multiples of total bet. Jammin' Jars has 10 cluster size tiers (5, 6, 7, 8, 9, 10-11, 12-14, 15-19, 20-24, 25+). The 6 fruit symbols from highest to lowest paying:
| Symbol | 5 | 10-11 | 12-14 | 15-19 | 20-24 | 25+ |
|---|---|---|---|---|---|---|
| Strawberry (highest) | 0.50x | 5x | 10x | 20x | 50x | 100x |
| Orange | 0.30x | 3x | 6.25x | 10x | 25x | 62.5x |
| Raspberry | 0.25x | 2x | 4x | 7.5x | 15x | 37.5x |
| Apple | — | — | — | — | — | 25x |
| Plum | — | — | — | — | — | 25x |
| Blueberry (lowest) | — | — | — | — | — | 10x |
Note: Intermediate values (6-24 cluster) for Apple, Plum, and Blueberry are not publicly documented. The 25+ values are confirmed across multiple sources. Consult the in-game paytable for complete values.
Jam Jar: Wild (substitutes for all fruit symbols) + Multiplier carrier (starts 1x, +1x per cascade) + Scatter (3+ triggers Free Spins). Does not have its own payout — it amplifies fruit cluster payouts through its multiplier.
Max win path: Free Spins → multiple Jars with high accumulated multipliers (e.g., 5x × 4x × 3x = 60x) → adjacent to a large Strawberry cluster (100x at 25+) → 100x × 60x = 6,000x. With higher Jar multipliers and more cascades, the theoretical maximum reaches 20,000x (capped; precise maximum 19,998.5x per Push Gaming).
How Do Free Spins Trigger and Pay?

Free Spins trigger when 3 or more Jam Jar symbols land on a single spin. The award is 6 Free Spins.
During Free Spins:
- All Jars are Sticky — they remain on the grid for all 6 spins (they don't disappear between spins)
- Jar multipliers do not reset between spins — they accumulate cumulatively across the entire round
- Jars continue moving to random adjacent empty positions after each cascade
- Up to 4 Jar symbols can be active simultaneously
- The multiplicative combination of multiple high-multiplier Jars is what produces the game's biggest wins
The key to large Free Spins returns is sustained cascade activity that grows Jar multipliers to high values (5x, 8x, 10x+), followed by a cascade where multiple high-multiplier Jars happen to be adjacent to the same large fruit cluster. This convergence is entirely random but creates the 1,000x+ events.
Note on retrigger: no confirmed information exists about retriggering additional Free Spins during the round.

The moving Jar mechanic creates a unique dynamic during Free Spins: Jars drift around the 8x8 grid, building multipliers with each cascade they participate in. The moment two or three high-multiplier Jars happen to be adjacent to the same large fruit cluster is where the 1,000x+ wins concentrate. This convergence is purely random — you cannot influence Jar movement — but watching it unfold creates genuine anticipation that static multiplier systems like Sugar Rush's position spots cannot replicate.
— Galaxy of Slots Editorial Team
Are the Buy Feature and Ante Bet Worth Your Money?

Jammin' Jars has a Bonus Buy feature at 84x stake. Pressing the star button (★) in the interface instantly triggers Free Spins with a minimum of 3 Jam Jars placed on the grid.
| Metric | Natural Trigger | Bonus Buy |
|---|---|---|
| Cost | Variable (avg ~26 spins × bet = ~5.2x bet) | 84x bet (fixed) |
| RTP | 96.83% | 96.49% |
| House edge | 3.17% | 3.51% |
| Jars guaranteed | 3+ (random) | 3 minimum |
| Available | Everywhere | NOT in UK and some jurisdictions |
The Bonus Buy was added after the original launch (not available from day one). Its RTP of 96.49% is slightly lower than the base game's 96.83%, meaning you pay a mathematical premium for instant access. This is typical of Buy Feature implementations — the convenience costs a fraction of a percent in expected return.
At 84x stake, the break-even point is a Free Spins return of 84x. Most Free Spins rounds return less than this, with occasional large wins compensating. The Buy Feature makes mathematical sense only if you value time savings over optimal RTP.
What Does the Math Mean for Your Bankroll?
At default RTP, Jammin' Jars' 3.17% house edge is among the lowest in the Galaxy of Slots collection. However, operators can configure down to 94.25% (5.75% house edge), so verifying your casino's version matters.
| RTP Version | House Edge | Loss per $100 Wagered |
|---|---|---|
| 96.83% (default) | 3.17% | $3.17 |
| 94.25% | 5.75% | $5.75 |
| Bonus Buy mode | 3.51% | $3.51 |
Key bankroll considerations:
- ~26% hit frequency — roughly 1 in 3.85 spins produces some cascade return
- Bet range: $0.20–$100 per spin
- 20,000x max win is among the highest in cluster-pay games (Jammin' Jars 2 reaches 50,000x)
- Free Spins returns are highly variable — the multiplicative Jar system creates extreme variance within Free Spins rounds
- The Bonus Buy at 84x is a significant single-spin investment — budget accordingly if using it
The 20,000x max win is achievable but extremely rare. It requires exceptional Jar multiplier accumulation combined with large premium-symbol clusters. The multiplicative Jar mechanic means returns follow a heavy-tailed distribution: many modest returns, rare massive wins.
Where Do the Wins Actually Come From?
Push Gaming does not publish official hit rate breakdowns. The following are based on third-party tracking data:
- Hit frequency: ~26% — approximately 1 in 3.85 spins triggers an initial winning cluster
- Free Spins trigger: Requires 3+ Jars on a single spin — exact frequency not publicly documented
- Rainbow Feature: Random trigger on non-winning cascades in base game only — frequency not published
The game's return structure is heavily weighted toward Free Spins rounds. Base game cascades with Jar participation contribute moderate returns (Jars accumulate multipliers but disappear when cascades end). Free Spins, where Jars persist for 6 spins and keep growing, produce the bulk of above-average returns.
The variance within Free Spins is extreme due to the multiplicative Jar mechanic. A round with 3 Jars reaching 2x-3x multipliers returns modestly. A round where Jars reach 8x-10x+ and converge on a large cluster can return thousands of x. This is the mathematical tradeoff of multiplicative vs. additive multiplier systems.
Bankroll Scenario Table
| Bankroll | Bet Size | Bets per Bankroll | Expected Loss per 100 Spins | Avg Spins to First Bonus | Cost to First Bonus |
|---|---|---|---|---|---|
| $50 | $0.20 | 250 | $0.63 | ~200 | $40.00 |
| $100 | $0.20 | 500 | $0.63 | ~200 | $40.00 |
| $100 | $0.50 | 200 | $1.59 | ~200 | $100.00 |
| $100 | $1.00 | 100 | $3.17 | ~200 | $200.00 |
| $200 | $1.00 | 200 | $3.17 | ~200 | $200.00 |
| $500 | $2.00 | 250 | $6.34 | ~200 | $400.00 |
| $1,000 | $5.00 | 200 | $15.85 | ~200 | $1,000.00 |
Expected loss assumes 96.83% RTP (3.17% house edge). "Cost to First Bonus" is the average expected wagering ($bet × 200 spins) — actual results vary enormously due to High volatility. See our slot glossary for term definitions.
Jammin' Jars demonstrates why multiplicative multipliers produce higher max wins than additive systems. In Sugar Rush, three multiplier spots of 5x, 3x, and 2x contribute additively: 5 + 3 + 2 = 10x total. In Jammin' Jars, three Jars of 5x, 3x, and 2x contribute multiplicatively: 5 × 3 × 2 = 30x total. This 3x difference in multiplier impact at modest values becomes enormous at higher accumulations — three Jars at 10x, 8x, and 6x produce 480x vs. 24x additively. That 20:1 ratio is exactly why Jammin' Jars caps at 20,000x while Sugar Rush caps at 5,000x.
— Galaxy of Slots Editorial Team
How Does Jammin' Jars Compare to the Competition?
Jammin' Jars competes directly with other cluster-pay and cascade-based games:
| Feature | Jammin' Jars | Reactoonz | Sugar Rush | Gates of Olympus |
|---|---|---|---|---|
| Developer | Push Gaming | Play'n GO | Pragmatic Play | Pragmatic Play |
| Year | 2018 | 2017 | 2022 | 2021 |
| Grid | 8x8 (64 pos) | 7x7 (49 pos) | 7x7 (49 pos) | 6x5 (30 pos) |
| Win Mechanic | Cluster (5+) | Cluster (5+) | Cluster (5+) | Scatter (8+) |
| RTP (default) | 96.83% | 96.51% | 96.50% | 96.50% |
| RTP versions | 2 | 5 | Multiple | Multiple |
| Max Win | 20,000x | 4,570x | 5,000x | 5,000x |
| Wild System | Jar Wilds (moving + multiplier) | Quantum Features | No Wilds | No Wilds |
| Multiplier Style | On Wild (+1x per cascade) | Giantoonz (2x) | Position spots | Random orbs |
| Multi-multiplier | Multiplicative (Jar × Jar) | N/A | Additive | Additive |
| Free Spins | 6 (3+ Jars) | None | Yes | 15 |
| Buy Feature | 84x | No | 100x | 100x |
Why Jammin' Jars Has the Highest Cluster Max Win
The multiplicative Jar combination is the key. Sugar Rush's position multipliers are additive (5x + 3x + 2x = 10x total). Gates of Olympus's orbs are also additive. Jammin' Jars' Jars are multiplicative (5x × 3x × 2x = 30x). This exponential scaling enables the 20,000x ceiling when multiple high-multiplier Jars converge on a large cluster.
Jammin' Jars vs. Jammin' Jars 2
| Feature | Jammin' Jars (2018) | Jammin' Jars 2 (2021) |
|---|---|---|
| RTP (default) | 96.83% | 96.40% |
| Max Win | 20,000x | 50,000x |
| Min Bet | $0.20 | $0.10 |
| Rainbow Feature | Yes | Replaced by Fruit Blast |
| Giga Jar | No | Yes (2x2 to 4x4 + 8 Giga Spins) |
| Instant Prizes | No | Yes (up to 1,000x) |
The original has higher default RTP; the sequel has higher max win potential with more complex features.
Are Jammin' Jars Predictor Apps Real?
Jammin' Jars' unique Jar mechanic creates specific myths:
"Jar Positions Can Be Predicted"
False. Jar movement after each cascade is to a random adjacent empty position. There is no pattern, memory, or predictable behavior. The movement uses the same certified RNG as all other game elements.
"The Game Prevents Jars from Meeting During Free Spins"
Jar movement is random. Perceived avoidance is confirmation bias — you notice and remember when Jars move apart (frustrating) more than when they converge (exciting). Over thousands of spins, Jar convergence follows probability, not design intent.
"The Bonus Buy Gives Worse Jars Than Natural Triggers"
The Bonus Buy triggers the same Free Spins round as a natural 3+ Jar landing. The RTP difference (96.49% vs. 96.83%) comes from the 84x cost being priced into the mathematical model, not from worse Jar behavior. Jar multiplier growth, movement, and win potential are identical.
"Higher Bets Give Better Multiplier Luck"
Jar multiplier growth is +1x per winning cascade regardless of bet size. A $0.20 spin and a $100 spin produce identical multiplier accumulation patterns.
Common Myths Debunked
- "Jar multipliers reset between spins" — Partially true, partially false. In the base game, Jars and their multipliers disappear when a cascade chain ends (between spins). In Free Spins, Jars persist for all 6 spins and retain accumulated multipliers. This persistence is what makes Free Spins dramatically more valuable than base game cascades.
- "An 8x8 grid is better because more symbols" — More grid positions (64 vs. 49 in 7x7 games) means more potential cluster locations, but also means symbols are more dispersed. The cluster-pay threshold (5+ adjacent) is identical regardless of grid size. Larger grids do not automatically mean more wins — they mean different distribution patterns.
- "Jammin' Jars 2 is strictly better because higher max win" — Jammin' Jars 2 (2021) has a 50,000x max win vs. 20,000x, but its default RTP is 96.40% vs. the original's 96.83%. The original costs you less per dollar wagered on average. Higher max win potential comes at the cost of higher house edge.
- "Jammin' Jars has no Buy Feature" — It does. The Bonus Buy was added after the original launch at 84x stake. It's accessible via the star button (★) in the interface. It's banned in the UK and some other jurisdictions, which may explain why some players are unaware of it.
Who Is Jammin' Jars Actually For?
Jammin' Jars is for players who want a massive max win among cluster-pay games with an innovative moving Wild multiplier system.
Choose Jammin' Jars if:
- You want a massive max win in cluster pays — 20,000x (vs. 4,570x Reactoonz, 5,000x Sugar Rush)
- You enjoy watching multiplier Wilds accumulate and combine multiplicatively
- You want one of the best default RTPs in the collection — 96.83%
- You prefer the fun, colorful fruit-and-disco aesthetic
- You want the option of a Bonus Buy (84x) for instant Free Spins access
Consider alternatives if:
- Charge-based features: Reactoonz — Quantum meter with 4 feature types and Gargantoon, no Free Spins
- Position-based multipliers: Sugar Rush — multiplier spots that persist on grid positions during Free Spins
- Scatter pays with Buy Feature: Gates of Olympus — 100x Buy Feature, multiplier orbs, 5,000x max
- Higher max win (non-cluster): Dead or Alive 2 (111,111x) or Bonanza Megaways (26,000x)